2011
11.24

I’m back!

Hi everyone. Sorry for the down time. The ISP I was hosting with suddenly decided to make my system change IPs every 5 minutes, then I got busy with work so I didn’t have time to fix the problem. I have moved my server to a hopefully more reliable network and will post some life updates in the next couple of weeks.

2011
10.06

Photo "borrowed" from Leif Norman (click image for source)

This past Saturday was Nuit Blanche here in Winnipeg. Some 30,000 people went around the city checking out various exhibits of art and culture. One of the exhibits at the art gallery was ARTcadia. A bunch of displays setup with indie games and hacks. I had the NES-chuck out again and it saw a lot of use. Click here for some more pictures from the WAG.

While similar to Re:Play, the core difference for this event was that the games were setup as displays rather than booths. Because of this, there wasn’t someone around to provide instructions on how to start the game (ie. how to access the start and select buttons). We had a sign up with some instructions, but few people showed any interest in reading the signs. I may have to re-evaluate how this thing works for any future public displays.

CBC was running a contest called “Culture Vulture” where you have to go to cultural events and text in the posted word for an entry. SkullSpace must be getting some attention because the keyword posted at the WAG was “hacker”.

2011
09.27


The Winnipeg Free Press ran an article today about SkullSpace. You can check it out here.

2011
08.26

close enough

In addition to this fun comic, I have added some pictures to my previous post about the NES-chuck which I had originally forgotten to upload. Scroll down to the bottom of the post to see what makes the NES-chuck tick.

2011
08.17

NES-chuck Demo from Benjamin Bergman on Vimeo.

I finally got around to making a quick demonstration of my NES-chuck. Code for the NES-chuck can be found here. The future event I mention is ArtCadia, which is part of Nuit Blanche. I’m not yet sure if I (or the NES-chuck) can attend, but I will keep this updated.

After the break, there is a rough draft of my script for the video.

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